Today is a great day! After, hmmm, a loong time, Press-to-Play release version was just uploaded to AirConsole servers and is in a review state, soon ready for everybody to enjoy on April 6th! I thought a little feedback on the whole process would be welcome and maybe could also help me debrief myself. When we submitted Press-to-Play to AirConsole for their game dev contest 2017, I must admit I didn’t think we’d make it third. I’m a little pessimist, I know. And then great news stroke in the evening before the official announcement. I was eating, and jumped on my computer Read more »
Hey everyone! Today, I’m gonna tease you a little with a couple of screenshots freshly taken from Press-to-Play dev build! By the way, Press-to-play has been advertised all the way since day 1 as an @AirConsole only game, but by this past week we decided to add gamepad support to it! This also means visitors of the White Night conference will be able to try it out using either AirConsole or our gamepads! Ok, enough talking, you want images!